The Master of Science in Digital Design is a full-time, 1-year curriculum. It is designed to challenge students, and prepare them to the real-life rhythms of design professionals.
The Masters' programme is centered around four main areas of expertise (Literacy, Research, Creation and Strategy). It also involves three projects, as well as an opening and closing conference/exposition. Courses, projects and events partially overlap during the academic year, enabling students to establish their own connections between the topics and to apply their competences in a studio setting.
Each area of expertise is linked to a track, all of which are compulsory to attend:
Moreover, the Project track deals with practical real-world assignments co-created with a network of industrial partners. This track constitutes the backbone of the programme, and connects all the previous ones. The three projects are fast-paced and iterative design challenges of respectively 6, 12 and 20 weeks. They differ in duration, complexity and coaching intensity, as well as in the number of stakeholders involved. Project briefs are collected by the Master's programme faculty and partners from real-world stakeholders in the fields of design practice and research.
Students are evaluated in two summative assessments (midterm and end), each one for 30 ECs. The two summative assessments consider all the tracks of the programme, with deliverables and indicators specified in the Study Guide. Other formative assessment are provided by each lecturer through feedback throughout the tracks.