Centre for Applied Research of the Faculty on Digital Media & Creative Industries
Projects research groups play and civic media
13 Results
The projects in which the Play and Civic Media research group participates or is the lead party are shown below.
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VR for Diversity
1 Oct 2020 - 31 Dec 2022The “VR for Diversity” project will explore the use of interaction in virtual reality by focusing on the implementation of interactive elements in VR and how these elements may influence the impact the ...
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From Prevention to Resilience: Designing Public Spaces in Times of Pandemics
1 Sep 2020 - 1 Sep 2022Circles appeared on the grass in parks, streets and sidewalks were cordoned off for 1.5 meters. In cities all over the world, measures were and are being taken to keep people at a sufficient distance from each other. ...
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4D City Making: Interactive City Models
1 Jan 2020 - 31 Dec 2021Arcam (Architecture Center) is currently working on a new vision for the new policy period 2021-2024. One of the components of this program is the development of an interactive city model that can be used to become a ...
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Connecting Cinemas
1 Jan 2020 - 31 Dec 2021The Lectorate of Play & Civic Media is part of the international consortium, composed by cinemas, creative hubs, and research groups, for a new project: CONNECTING CINEMAS.
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Media Architecture Biennale 20 (MAB20)
1 Jan 2019 - 31 Dec 2021The Media Architecture Biennale is the world’s premier event on media architecture, urban interaction design, and urban informatics.
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Prototyping Tool for Card Game Design
1 Jan 2019 - 31 Dec 2021This applied research proposal involves the development of a Digital Prototyping Tool for Card Game Design. The tool will support the creation of a wide variety of card games, ranging from variations on existing card ...
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Didactics Driven Development
1 Jan 2019 - 31 Dec 2021Didactics-Driven Development: Towards a Methodology and Toolset for the Systematic Validation of Applied Games is an applied research project addresses the problem of validation of Applied Games, in particular ...
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Government as Platform
1 Jan 2019 - 31 Dec 2020How can we design transparent and personalized governmental services for a digital age?
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Trust in Play
1 Jan 2018 - 31 Dec 2020TRUST IN PLAY: European School for Urban Game Designers (TiP) brings artists, game designers, playful auteurs, academics, municipal decision-makers and citizens together in a co-operational process of urban games ...
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Circulate: Design thinking for the Circular Economy
1 Jan 2018 - 31 Dec 2020The Netherlands have the ambition to become a “circular economy” by 2050. This is an economic and social system in which production of raw materials and services is organised in a sustainable manner, with ...
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Smart Technologies, Empowered Citizens (STEC)
1 Jan 2017 - 31 Dec 2021STEC is a 4-year research project which investigates the design process and strategies used in the development and appropriation of so called ‘smart technologies’ for citizen empowerment.
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Persuasive Gaming in Context
1 Dec 2013 - 1 Dec 2017Games worden steeds vaker gebruikt voor doeleinden buiten hun primaire kracht als medium voor entertainment. Het interactieve karakter biedt spelers verschillende mogelijkheden om complexe (sociale) problemen te ...
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Games for Health Europe Conference
1 Nov 2013 - 1 Nov 2015Op deze jaarlijks conferentie worden medische professionals, researchers en game developers bij elkaar gebracht. Vanuit het lectoraat Games & Play wordt meegewerkt aan de wetenschappelijke invulling ervan, zoals ...