Centre for Applied Research of the Faculty on Digital Media & Creative Industries
Projects
35 Results
Here you will find an overview of all projects in which the research groups of the Centre for Applied Research FDMCI participate.
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TRANSITIONS
1 Jul 2023 - 1 Jun 2025Fashion and textiles is the second most polluting industry in the world. As a result of European directives, the textile sector must be fully circular by 2050. It is therefore currently facing major challenges that ...
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2Do2Digital
1 Feb - 31 DecThe most important advice to overweight 55+ people with type 2 diabetes is to lose weight. To support them in this, the lectorate of Nutrition and Exercise of the Amsterdam University of Applied Sciences – ...
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Nature-2-Connect
1 Nov 2022 - 1 Aug 2023Digital nature can contribute to feelings of belonging for frail elderly people and can thus combat social isolation and loneliness. However, the preferences for specific nature scenes are very context-dependent. You ...
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Human Values for Smarter Cities
6 Sep 2022 - 30 Sep 2026Smart city technologies, including artificial intelligence and computer vision, promise to bring a higher quality of life and more efficient urban management to our cities.
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Who Takes Care?
1 Jul 2022 - 1 Jul 2024The problem addressed by this research project is the high workload of care professionals in dementia care. Due to an increase in the number of elderly people with dementia, the demand for care is increasing, while ...
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CrAFt – Creating Actionable Futures
12 May 2022 - 29 Apr 2025An EU-funded coordination and support action for New European Bauhaus transformations towards climate-neutral, beautiful and inclusive cities
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It takes a village to grow old
4 Apr 2022 - 4 Apr 2024Social contacts and encounters in the neighborhood are important for the people who live there. It also encourages community residents to live together and, in particular, people with early dementia. Artificial ...
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Responsible Business Models
1 Feb 2022 - 31 Jul 2023Within the project ‘Responsible Business Models’, we want to investigate the conditions for digital public spaces. Together with Waag society, we are researching a ‘blueprint’ in which the ...
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Charging the Commons
1 Feb 2022 - 20 Dec 2024Charging the Commons is a 2-year project that investigates the design of digital platforms for resource communities. The project explores how a Situated-design approach can be employed to articulate the (social) ...
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Social Robotics in PsychoGeriatrics
1 Jan 2022 - 31 Dec 2023This research builds on insights gained over the past two years during the NZA Pilot project ‘Social Robotics in Eldercare’. That project focused on the needs, acceptance and sustainable use of robotics ...
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E-ToP
1 Sep 2021 - 1 Sep 2023The ToP program is a national evidence-based intervention for very preterm children (<32 weeks gestation) and their parents, aimed at improving parent-child interaction and the development of the preterm child.
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Filter Bubble Modeling
1 Sep 2021 - 31 Aug 2022Algorithmic Curation and the emergence of filter bubbles - An agent-based modelling approach
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SOROCOVA
1 Jun 2021 - 31 May 2023The COVID-19 measures have a major impact on how children are educated worldwide. Dutch children also had to make the switch in the first lockdown from physical to digital education. During the second lockdown, ...
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SO-NUTS
1 Apr 2021 - 31 Dec 2025This research project is about prevention of unhealthy weight gain and obesity during crucial phases throughout the lifespan. The aging population faces two conditions that threaten healthy aging: high fat mass ...
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Solidarity in Fashion
12 Mar 2021 - 12 Mar 2022Solidarity in Fashion is a new collaborative research project of ArtEZ University of the Arts and the research group Fashion & Technology of the Amsterdam University of Applied Sciences funded by SIA KIEM.
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Futuring HealthCare
1 Feb 2021 - 1 Feb 2022With the Futuring HealthCare project, the HvA, the City of Amsterdam and Zilveren Kruis explored the possibilities and threats of using digital platforms to contribute to a better healthcare landscape.
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DCODE
1 Jan 2021 - 31 Dec 2023The industrial revolution happened, and it’s over. Yet, design practice is stuck in the past and struggles to reconcile human values and algorithmic logics into socially, economically and politically ...
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VR for Diversity
1 Oct 2020 - 31 Dec 2022The “VR for Diversity” project will explore the use of interaction in virtual reality by focusing on the implementation of interactive elements in VR and how these elements may influence the impact the ...
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From Prevention to Resilience: Designing Public Spaces in Times of Pandemics
1 Sep 2020 - 1 Sep 2022Circles appeared on the grass in parks, streets and sidewalks were cordoned off for 1.5 meters. In cities all over the world, measures were and are being taken to keep people at a sufficient distance from each other. ...
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Connecting Cinemas
1 Jan 2020 - 31 Dec 2021The Research Group of Civic Interaction Design is part of the international consortium, composed by cinemas, creative hubs, and research groups, for a new project: CONNECTING CINEMAS.
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4D City Making: Interactive City Models
1 Jan 2020 - 31 Dec 2021Arcam (Architecture Center) is currently working on a new vision for the new policy period 2021-2024. One of the components of this program is the development of an interactive city model that can be used to become a ...
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Media Architecture Biennale 20 (MAB20)
1 Jan 2019 - 31 Dec 2021The Media Architecture Biennale is the world’s premier event on media architecture, urban interaction design, and urban informatics.
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Government as Platform
1 Jan 2019 - 31 Dec 2020How can we design transparent and personalized governmental services for a digital age?
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Didactics Driven Development
1 Jan 2019 - 31 Dec 2021Didactics-Driven Development: Towards a Methodology and Toolset for the Systematic Validation of Applied Games is an applied research project addresses the problem of validation of Applied Games, in particular ...
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Prototyping Tool for Card Game Design
1 Jan 2019 - 31 Dec 2021This applied research proposal involves the development of a Digital Prototyping Tool for Card Game Design. The tool will support the creation of a wide variety of card games, ranging from variations on existing card ...
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Toys4Therapy
1 Oct 2018 - 31 Oct 2022Paediatric occupational therapy and physiotherapy aim to enhance the overall quality of life for the child with cerebral palsy (and their family) by establishing adequate exercises that are to be performed daily at ...
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Trust in Play
1 Jan 2018 - 31 Dec 2020TRUST IN PLAY: European School for Urban Game Designers (TiP) brings artists, game designers, playful auteurs, academics, municipal decision-makers and citizens together in a co-operational process of urban games ...
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Circulate: Design thinking for the Circular Economy
1 Jan 2018 - 31 Dec 2020Circulate is a research project that explores how digital systems based on blockchain technologies can be used to foster participation in circular economies, in neighborhoods.
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PAUL
1 May 2017 - 1 May 2020In large cities, the health and life expectancy of individuals are worse than in rural environments, partly due to a lower physical activity of citizens. In this proposal we want to understand in more detail how ...
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Smart Technologies, Empowered Citizens (STEC)
1 Jan 2017 - 31 Dec 2021STEC is a 4-year research project which investigates the design process and strategies used in the development and appropriation of so called ‘smart technologies’ for citizen empowerment.
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me2
1 Jun 2016 - 1 May 2018In June 2016 the European smart city project "me²" started. The project is coordinated by the Amsterdam University of Applied Sciences within the framework of the ERA-NET Cofund Smart Cities and ...
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Hipper
1 Nov 2014 - 31 Oct 2016Most of the revalidation after hip surgery is done by patients themselves at home. Within the Hipper project a new protocol for revalidation after hip surgery will be developed that includes sensor technology. The ...
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VITAMINE
1 May 2014 - 1 Sep 2019Stimulating and maintaining an active lifestyle is vital to the large group of older people with early functional limitations. The Digital Life Centre develops digital support for a home-training program.
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Persuasive Gaming in Context
1 Dec 2013 - 1 Dec 2017Games worden steeds vaker gebruikt voor doeleinden buiten hun primaire kracht als medium voor entertainment. Het interactieve karakter biedt spelers verschillende mogelijkheden om complexe (sociale) problemen te ...
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Games for Health Europe Conference
1 Nov 2013 - 1 Nov 2015Op deze jaarlijks conferentie worden medische professionals, researchers en game developers bij elkaar gebracht. Vanuit het lectoraat Games & Play wordt meegewerkt aan de wetenschappelijke invulling ervan, zoals ...